Developer Diligent Farmer just dropped Demon Soul Simulator Update V4.9.2, adding a new character, a new level cap, and a handful of balance tweaks for Roblox players everywhere.
Patch notes for this month’s changes were unveiled on the experience’s Roblox page. The full list ranges from larger additions, such as the new Relics System and Relics Gacha, to smaller adjustments, like Robux cloth adjustments.
Demon Soul Simulator takes inspiration from the popular (and stylish) anime, Demon Slayer. That means fan-favorite characters like Tanjiro, Zenitsu, and Inosuke all make appearances in some form, and with Update V4.9.2, players can now enjoy another new character in Enmu. There are plenty of new additions to enjoy ahead of another update that is set to arrive next month, but Diligent Farmer also made sure to adjust some existing features, too.
One of the bigger changes sees the player level cap set at 1500. Boss level adjustments are here, too, as well as an increase for the Infinite Train Enemy shield and an adjustment to the Blood Moon enemy levels. There’s also a new update code (wgnsa2c2) for players to use once they enter the game.
Demon Soul Simulator Update V4.9.2 is only the latest content drop for Roblox players and anime fans to chew on. In mid-December, Diligent Farmer plans to release Update V4.10, which will add a Christmas event, new features, balance adjustments, and other additional content. Whether you’re looking to check out Demon Soul Simulator for the first time or if you’re a returning player, you can see our list of all active codes here.
Finally, you can see the full patch notes for the update below.
Demon Soul Simulator Update V4.9.2 Patch Notes
New Content
- Relics System
- Relics Gacha(Located at Train Station)
- 21 Relics
- Character fragment conversion(In the bag)
- Characters(Enmu)
Adjustment
- Player Level cap 1500
- Blood Moon enemy levels adjusted
- BOSS level adjustment
- Infinite Train Enemy shield increased
- Robux cloth adjustment
- Murata can only get it from dispatch
Update Code:
- wgnsa2c2
Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.
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