Konami has released a chunky PC patch for the Metal Gear Solid: Master Collection Vol. 1 which brings it to version 2.0.0.
The Metal Gear Solid website said the patch is currently only available on PC via Steam but coming to other platforms at a later date. It coincides with the release of Steam Trading Card and Badges support, though this isn’t unlocked via the patch itself.
Metal Gear Solid 2: Sons of Liberty is perhaps getting the most changes. These include expanded screen settings to include resolution options, the ability to switch cutscenes between their original version and a high resolution version, and additional control settings.
Metal Gear Solid 3: Snake Eater is also getting the expanded screen settings and controller settings alongside fixes for “other minor issues.” The full patch notes are available below.
Metal Gear Solid: Master Collection Vol. 1 Screenshots
Many fans argued that some of these relatively simple features should have been in the game from release, and Konami itself has admitted the Metal Gear Solid: Master Collection Vol. 1 had a “pretty rough launch.”
Konami will perhaps now turn its attention towards the Master Collection Vol. 2, which isn’t confirmed but expected to feature the highly sought after Metal Gear Solid 4: Guns of the Patriots. The game has never been ported in its 16 years on the market, meaning it’s currently only available on the PlayStation 3.
Metal Gear Solid: Master Collection Vol. 1 Version 2.0.0 Patch Notes
METAL GEAR SOLID - Master Collection Version
- Support for Steam Trading Cards/Badges
- No patch will be necessary for Steam Trading Cards/Badges.
- The latest version will remain Ver.1.5.0. Note that this is not a patch for Ver.2.0.0.
METAL GEAR SOLID 2: Sons of Liberty - Master Collection Version
- Screen Settings Expanded
- “Resolution” has been added to the Screen settings in the Options menu.
- Under “Resolution”, you can choose from two different presets or create your own custom setting.
- These settings cannot be changed after starting the game.
- Some setups may experience some instability if these settings are changed.
- Consider reverting back to the default settings if you experience any instability.
- “Resolution” has been added to the Screen settings in the Options menu.
- "Original Mode" Preset
- Display at the game’s original resolution.
- "Adjusted Mode" Preset
- Displays the game at your current monitor’s highest possible resolution.
- Has sharper visuals compared to Original Mode.
- Should your specs fall below FHD, Internal Resolution will be set to Original and Internal Upscaling will be set to Default.
- "Custom" Preset
- "Internal Resolution", "Internal Upscaling", and "Movie" can be adjusted to suit your current specs.
- Internal Resolution
- Under "Internal Resolution", you can now choose to have the game render in FHD or at its original resolution.
- Internal Upscaling
- Under "Internal Upscaling", you can choose to apply additional upscaling techniques to scale the game up to your setup's highest possible resolution.
- Changing this setting will result in sharper visuals.
- Note that depending on your setup, this may not be selectable.
- Movie
- You can choose to set in-game movies to their original or higher resolution versions.
- When selected, some movies will be displayed at a higher resolution.
- Additional Control Settings
- Control settings have been added to the in-game pause menu.
- Controller Settings
- You can assign controls for your controller under "Controller Settings."
- Keyboard & Mouse Settings
- You can select the Layout Type or choose a Custom layout and assign controls under "Keyboard & Mouse Settings".
- Mouse Sensitivity Settings
- Mouse sensitivity settings have been added in accordance with added mouse support.
- You can adjust mouse movement sensitivity and scroll wheel sensitivity
- Mouse Controls Added
- Mouse controls have been added.
- Support for Steam Trading Cards/Badges
- Fixed some other minor issues
METAL GEAR SOLID 3: Snake Eater - Master Collection Version
- Screen Settings Expanded
- “Resolution” has been added to the Screen settings in the Options menu.
- Under “Resolution”, you can choose from two different presets or create your own custom setting.
- These settings cannot be changed after starting the game.
- Some setups may experience some instability if these settings are changed.
- Consider reverting back to the default settings if you experience any instability.
- “Resolution” has been added to the Screen settings in the Options menu.
- "Original Mode" Preset
- Display at the game’s original resolution.
- "Adjusted Mode" Preset
- Displays the game at your current monitor’s highest possible resolution.
- Has sharper visuals compared to Original Mode.
- Should your specs fall below FHD, Internal Resolution will be set to Original and Internal Upscaling will be set to Default.
- "Custom" Preset
- "Internal Resolution", "Internal Upscaling", and "Movie" can be adjusted to suit your current specs.
- Internal Resolution
- Under "Internal Resolution", you can now choose to have the game render in FHD or at its original resolution.
- Internal Upscaling
- Under "Internal Upscaling", you can choose to apply additional upscaling techniques to scale the game up to your setup's highest possible resolution.
- Changing this setting will result in sharper visuals.
- Note that depending on your setup, this may not be selectable.
- Movie
- You can choose to set in-game movies to their original or higher resolution versions.
- When selected, some movies will be displayed at a higher resolution.
- Additional Control Settings
- Control settings have been added to the in-game pause menu.
- Controller Settings
- You can assign controls for your controller under "Controller Settings."
- Keyboard & Mouse Settings
- You can select the Layout Type or choose a Custom layout and assign controls under "Keyboard & Mouse Settings".
- Zoom, In/Out Sensitivity
- "ZOOM IN/OUT SENSITIVITY" has been added under MOUSE SENSITIVITY.
- You can adjust the scroll wheel sensitivity when zooming in/out.
- Support for Steam Trading Cards/Badges
- Fixed some other minor issues
Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.